(I never actually played a single WoD game, so if this is the core mechanic I don't recognize it.)
20+ years ago I was into fiddly systems like that. (Long live Rolemaster!) I've just come to the conclusion that complexity and detail are not necessary for, and may even impede, the kind of RPGing I like.
But I assume there are people who still enjoy that, and this game is targeted at them.
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